The application was built in the Unity environment and optimized for Meta Quest 2 headsets. During development, point cloud data and IFC files were utilized to present the structures and surroundings of construction sites as realistically as possible. The result is a demo where the user can move within a virtual environment, inspect objects, use menus, and read information boards. In addition, the application supports terrain modification and object management and can be adapted for different industries.
During the project, AI was also tested for processing point clouds, and modern tools such as GitHub and ChatGPT were utilized to support development. The solution was showcased at the Centria Open event, where it sparked significant interest and discussions about its potential applications across various industries.
Projekti osoittaa, miten VR-teknologiaa voidaan hyödyntää työmaiden perehdytyksessä ja suunnittelussa. VR technology brings a new dimension to construction sites – it improves onboarding, enhances safety, and provides effective tools for planning.
Creator: Ossi Myllymäki & Jami Soini
This article text was generated by generative AI.
Portfolio Ossi Myllymäki: Ossi Myllymäki
GitHub profile Jami Soini: JamiSoini – Overview
LinkedIn profile Jami Soini: www.linkedin.com/in/jami-soini-7b0561231


